Since I was a teenager, I’ve enjoyed using computer software to create visual art

That early hobbyist experience gave me a head-start when learning to do this type of work on a professional level. During my undergraduate Digital Media studies at the University of Central Florida, I learned how to use the full Adobe suite, and spent a year and a half working with one of the few certified 3d Studio Max instructors in the world.

After graduating, I first worked as a developer for a small custom website company, then did a yearlong stint designing marketing emails for an apparel company before landing a media production job with a small in-house agency. During these 5 years, I honed my craft and was pushed to grow in many disciplines by my creative director.

In 2012, I left that position to study advanced character animation at Animation Mentor, and now I apply that understanding of movement and timing to every project I work on.